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Project haven sc2
Project haven sc2








project haven sc2
  1. Project haven sc2 mod#
  2. Project haven sc2 skin#
  3. Project haven sc2 mods#
  4. Project haven sc2 Pc#

The demo contains a few maps for single and multiplayer (human and pc ai) skirmish games and a few missions from the second chapter of the single player campaign, set in the Alin desert lands.

project haven sc2 project haven sc2

I may get around to testing it soon or you could try if you'd like. I don't know if the ROL BIG Archiver will work with the demo version, we have only tried the CD and DVD versions of the game. And maybe help out with the conversion mod, but i'm not that experiencing so it could take a while for me to understand the data's behind it. I also convert those models to the steamcommunity, and I would love to convert them to the ROL community.

Project haven sc2 mod#

I mod the game Age of Mythology since 2014/2015, I put some highly detailed models of World of Warcraft into this game and with some data editing I gave them great attack actions and SFX attachments. I have some modeling experience in 3ds max, only animating is a pain in the ass for me But unfortunately I don't own the game so I can't play nor mod the game. Great to see you still keeping this game alive! I played it some years ago with a friend and I loved it especially the fantasy feeling and the numerous of various creature models. ROL does have a certain charm to it though, it looks more "immersive" and "atmospheric" than SC2, if you have played around with lighting and terrain in the scenario editor.

Project haven sc2 mods#

Seems like Warmachine would maybe fit better in that game or Starcraft 2 as some people have done some Warcraft total conversion mods for SC2. I looked up the Warmachine/Hordes game, reminds me of Warhammer which got a great looking rts game Warhammer: Mark of Chaos in 2006, but it also went quiet due to lack of modding options, though you can use Quick BMS and a script here to unpack some files. Myself I will eventually be making simple landscape maps to see what's possible and then maybe people can use those for skirmish maps, scenarios and campaigns. If you have the time to try importing some ROL files into 3DSMax it would help, let me know if you don't have the game so I can send you some files via email. For example the Vinci have dragoons on horses, knights with swords and a variety of musketeers which may only need slight modification. There are some similarities between some RON and ROL units though so complete reskin/remodels may not be necessary. I think in this situation it is best to start simple, don't overwhelm yourself with a huge 15 nation mod but go for the easiest fastest thing to do first and try to figure out any shortcuts to save time, and then build upon that experience and your discoveries. Yeah modding is no easy task it seems no matter which game you use.Īge of Empires 2 has been around longer and is more well known so that's why those games have more mod support. You'll need some patience to look through the files as there is a lot, but it's there Since the number of people with 3DSMax is small (I don't have it), we'll have to wait for them to test 3D models and post some results.īut I was able myself to view and edit skins/graphics using Gimp and Irfanview and xml using a variety of text editors. You can see some images of what was found here - maybe the 4th Kahan nation can be added in totally or partially, with the imaginations of the modders and BHG concept art as a guide to make up the rest.

Project haven sc2 skin#

In terms of art, 3D models and skin graphics for most units, buildings, spells, etc are retrievable, viewable and moddable. You can view a list of all ROL files here. The rest of the 12 can be any custom nations you make, which should cover a lot of Rise of Nations civilizations. Not limited to only 3 nations, if you check out Motter's New Nations mod here you can see there are up to 16 total nations selectable from the game menu.ġ is random and 3 are the regular original Vinci, Alin & Cuotl.










Project haven sc2